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Gral'Imav
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AlnorAlnor is located in the mid-western section of Gral'Imav. Alnor was once two separate city-states. The former city-state of Savo waged war on Alnor, causing much destruction and devastation. During the same time as the 10-year war, the battle waged between these two. In the end, Alnor won out and the city-states merged. Ever sense this, Alnor has fallen into a peaceful state. The industry of this area rules it. The merchants rule, and the cities are in a constant bustle.
There is very little greenery in Alnor because of the recent war. Little farm land and constant cities. When Alnor took over more land, the industries lept over the former border. Many gnomes have moved from Innovation into Alnor, giving the city-state a major advantage in production of many different kinds of products. If there is something you are looking for, Alnor is a good place to start looking. Population Break Down
Moderators: The Dungeon Master, DM | 0 | 0 | |
TargasThe south western kingdom on Gral'Imav. It is ruled by a monarchy. While for 10 years it had been taken over by a military coup. As soon as the 10 years war was over, the family retook their kingdom and everything seems to be fine once again. The land of Targas is
composed of many temperate forests and grasslands, where there the
land hasn't been taken over by farmland. The area has been highly
devastated because of the 10 year war on the 9 Hells, so many patches
of Targas have been obliterated and are barren land. However, there
are places that the ash has encouraged many new forests to begin. But
some places have been cursed by the many deaths that have occurred
there. These places are abandoned and the feelings from have kept
life from coming near; these areas are called 'the graveyards'. Population Break Down
Moderators: The Dungeon Master, DM | 0 | 0 | |
DalansalDalansal is located in the middle of Gral'Imav, more in the southern region. Moderators: The Dungeon Master, DM | 0 | 0 | |
ZervilNation and capital all in one. This is where the richest of the rich live and play. It is an hovering city over a massive lake in Gral'Imav, and only special people are allowed in. They have no affiliations other than their own. Moderators: The Dungeon Master, DM | 0 | 0 | |
ReninSouth Eastern Territory on
Gral'Imav. The leadership of the nation is dependent on a democratic
rule of the majority. There are many independent nations within Renin
because of the barbaric tribes that have claimed chunks of the
savannah and grasslands. This flat area has random patches of forest,
and the most notable of these forests is the Haunted Forest. Population Break Down
Moderators: The Dungeon Master, DM | 2 | 2 | Fri Jun 01, 2012 10:35 am The Dungeon Master |
TarnsansTarnsans consists of the Northern portion of Gral'Imav. Few live here since it is a complete desert waste land, but it was once something very nice that has been long forgotten .... Moderators: The Dungeon Master, DM | 0 | 0 |
Global announcement&Announcement & Sticky [1]
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Sticky: Gral'Imav Mapby The Dungeon MasterMaps of the Contenent of Gral'Imav | 0 | 260 | Fri May 18, 2012 4:48 pm by The Dungeon Master |
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